AI Insights · Timothy · July 2021
Top 5 Stickman Games on iOS in Spain Q2 2021
In Q2 2021, the top 5 Stickman games on iOS in Spain showed varied performance in downloads, revenue, and active users. Here’s a detailed look at their trends.
In Q2 2021, the top 5 Stickman games on iOS in Spain exhibited diverse trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a closer look at how these games fared during this period.
Stickman Hook from MADBOX saw notable growth in weekly revenue, peaking at approximately $36 in the final week of June. Weekly downloads displayed a significant upward trend, starting from 400 in late March and reaching 1.6K by the end of June. The number of weekly active users also increased, rising from 3.6K to 5.7K throughout the quarter.
Ragdoll Dismounting by Vicenter Viet Nam Company Limited had a mixed quarter. Initially, the game’s weekly downloads were minimal but surged to 734 in the first week of June before declining to 272 by the end of the month. Its weekly revenue was sporadic, with a brief peak at $20 in mid-May. Weekly active users showed fluctuations, peaking at 904 in mid-June and then dropping to 371 by the end of the quarter.
Supreme Duelist from Neron's Brother SARL maintained a steady download rate, ranging from 156 to 329 downloads per week. The game had no reported revenue during this period. Weekly active users increased from 1.3K at the beginning of April to nearly 1.9K by the end of June, indicating a gradual rise in user engagement.
Hero of Archery: Idle Game by 凯 包 experienced fluctuations in weekly revenue, peaking at $63 at the end of March and stabilizing around $10-$13 in June. Downloads saw a gradual increase, reaching 381 in the final week of June. The number of active users showed a slight increase, moving from 380 in late March to 508 by the end of June.
Slapstick Fighter: Fight Games from Cybernate had a steady weekly download rate, starting at 199 in late March and peaking at 300 in late April before stabilizing around 176-207 downloads per week in June. The game had no significant revenue during this period. Weekly active users remained relatively stable, fluctuating around 3.3K to 3.9K throughout the quarter.
For more detailed insights and data on these and other apps, visit Sensor Tower.